NEON VEIL
A road-racing prototype built in Unreal Engine. Explore the game and its latest published checkpoint.
Independent digital workshop
Games to explore. Objects to build.
Sound to give them a life of their own.
Inside the development of PC games, 3D models, and creative experiments with Unreal Engine, Blender, and AI.

01 / Selected work
A road-racing prototype built in Unreal Engine. Explore the game and its latest published checkpoint.
An original vehicle model. Explore the design, see the Blender renders, and get the free model preview.
The idea behind the lab
GTV Lab is where an interest in cars, imagery, technology, and storytelling turns into digital projects. A driving system, a vehicle’s silhouette, a sunlit courtyard, a piece of music: each starts with a question worth exploring.
The finished work matters. So do the tests, revisions, and discoveries that get it there.
Meet the lab ↗02 / Field notes
Why the latest published checkpoint focuses on character movement, vehicle form, and daylight.
Proportions, references, and the work between an attractive image and a usable game asset.