3D & Assets
Give an idea
some shape.
Vehicle design, environments, materials, and the details that turn a visual idea into an object you can explore.

Original vehicle / Free model preview
Auvren Veil V10
A four-door performance-car concept with a dark green exterior, a light analog cabin, and its own identity. Follow the work from design references toward the 3D model.
Actual Blender render of the free 0.1 model preview. The showcase also labels the separate AI-assisted concept references.
Explore the vehicle ↗From Blender to real-time worlds
This part of the lab is the home for models and asset-development work: shape, topology, materials, scale, and the decisions needed to bring an object into a game engine. Project pages will identify which tools were used and show the actual work at each stage.
When files are available to download, their formats, version, and usage terms will be listed with the release. An image in the portfolio does not itself grant permission to reuse a model or design.