Vehicle development / 1 November 2026

A second sedan.
A different character.

The Auvren has a new rival on the drawing board. V8 Executive is the working title for a fictional performance sedan with an upright silhouette, a warm leather cabin and a more muscular voice.

Initial graphite silver sedan concept with exterior and brown leather interior views
The first concept establishes the atmosphere and materials — AI-generated reference artwork, not an in-game screenshot. Select the image to enlarge.

The brief: restrained power

The starting inspiration is the mid-2000s executive performance sedan, especially the W211-era E-Class that competed with the E60 M5. The aim is a fictional vehicle with its own identity: graphite silver paint, four doors, an analog cockpit, an automatic transmission and a V8 character to contrast with the green Auvren V10.

The initial image stayed very close to that inspiration. The next reference pass changes the headlamps, grille and rear lighting. The name is provisional, and the design will continue to be resolved in three dimensions.

From atmosphere to usable references

A single beautiful image does not describe a complete car. We generated a second sheet with side, top, front and rear views, plus details of the lights, wheels and bumpers. These guide the modeling work; they are not measured engineering blueprints.

Updated sedan reference sheet with side top front rear views and detailed lamps wheels and bumpers
Updated exterior direction for the first modeling pass — AI-generated reference artwork, not an in-game screenshot. Select the image to enlarge.

A cabin built to be used

The interior sheet explores the dashboard, steering column, seats, door panels, sill and footwell. It gives special attention to the space between the wheel and dashboard, and the path a character needs when entering through the driver’s door.

The planned interactive model includes opening doors, a working speedometer and tachometer, a gear indicator and animated selector, headlights, brake lights and reverse lights. These are development targets for this new car, not completed features.

Brown leather cabin references showing dashboard open doors seat upholstery selector and pedals
Cabin and door construction references — AI-generated reference artwork, not an in-game screenshot. Select the image to enlarge.

A distinct V8 voice

The sound brief covers ignition, idle, acceleration under load, higher engine speeds, shutdown and cabin mechanisms. Local AI sound generation will be explored alongside editing and in-game tuning. The goal is a convincing engine whose response follows RPM and throttle, rather than one long recording played over the driving.

What happens next

The next step is the Blender model: establish the proportions, resolve contradictory views, and compare actual renders with these sheets. The updated exterior sheet takes priority where the small exterior inset in the cabin sheet differs. Then come mechanical separation, materials and Unreal integration.

All three images on this page were made with the built-in AI image generator. They show the intended direction. A finished model, playable release and release date have not been announced.

Alongside this projectExplore the Auvren Veil V10 ↗