Vehicle design / 2 November 2026

Closer tothe concept.

V8 Executive gets a clearer set of modeling references: straight-on elevations, close-up details and a dedicated overhead plan. The aim is to resolve the shape before another detailed modeling pass.

Silver V8 sedan front and rear detail reference, displayed side by side
Larger front and rear studies make the grille, paired headlights, tail lamps and quad exhausts easier to inspect. AI-generated modeling reference. Select to enlarge.

Keeping the original design in focus

The approved silver sedan concept remains the design target. Earlier 3D attempts drifted away from it: the body became too boxy, the cabin outline changed and the front and rear shapes lost their character. The previous attempt has been archived, and a fresh body study has begun.

This update adds reference images made specifically for modeling. They are intended to make those differences easier to spot before more time goes into trim, materials and game integration.

Four views, one car

The four-view sheet brings side, front, rear and overhead studies together. The front and rear also have a separate, larger sheet so the grille frame, lamp shapes, hood shut lines, bumper openings and exhaust layout can be examined closely.

Four-view reference sheet of the silver sedan with side front rear and top views
The first four-view sheet. The overhead projection was subsequently refined in the dedicated plan below. AI-generated modeling reference. Select to enlarge.

The details that define it

A dedicated detail sheet focuses on the front-left headlamp and grille corner, the grille itself, the left tail lamp and the front wheel with its arch. These are the features that need to survive the move from concept artwork to a usable 3D asset.

Four close-ups showing headlamp grille tail lamp and front wheel arch
Close-up studies of the lens optics, grille slats, rear lamp graphics and split-spoke wheel. AI-generated modeling reference. Select to enlarge.

A better overhead guide

The early overhead images showed side-window strips and lamp faces, which made them less useful as a plan reference. The revised image asks for a directly overhead view of the hood, windscreens, narrower roof, trunk and upper wings, with the car pointing left.

The current proportion targets are 4.84 metres long, 1.92 metres wide excluding mirrors, a 2.94-metre wheelbase and a roof around 1.40 metres wide. These are modeling targets; the generated artwork has not been measured or certified as CAD geometry.

Revised overhead plan reference showing silver hood narrow roof rear window and trunk with nose pointing left
Revised plan illustration, with side glazing and vertical lamp faces excluded by request. This visibility-constrained artwork still needs checking against a consistent 3D shape. AI-generated modeling reference. Select to enlarge.

What this update means for the game

These images show the intended design and the latest reference work. They are not screenshots of a finished car in Unreal Engine. The original concept remains the authority wherever generated views disagree, and the dimensions and projections need checking during modeling.

The next step is to compare real renders of the rebuilt body against these references, correct the proportions, and then refine the lights, panels and cabin. This reference update does not change the current playable build.

Read the original V8 Executive design brief →