GTV AMBIENT MICRO-PROPS - PREVIEW 0.1
Six original procedural meshes for prototyping: distant bird silhouette, curved leaf card, rounded stone, crossed puff cards, dust mote and water disc.
Includes OBJ, individual GLB, Blender 5.2 gallery, five original PNG textures, original procedural authoring source, manifest and actual Blender gallery render.
OBJ: Z-up centimetres. GLB: metres. Blender gallery: metres with preview-scale enlargements of the tiny leaf/bird/mote; use the individual GLBs for authored size.
This is a small low-poly prototype kit, NOT a photoreal scenery pack. Birds are unrigged silhouettes. Steam/water/leaf motion shown in the game requires separately authored engine shaders and runtime systems; the pack does not include those game components. Preview materials are approximate Blender materials. No collision, LOD, skeletal rig, animation, sound, Unreal map, scanned foliage, third-party assets, or Epic engine content is included.
The gallery render depicts actual supplied geometry, with small objects enlarged for visibility.
AI-assisted procedural code (Codex and Claude), generated and checked in Blender.
Free personal/commercial use under LICENSE.txt. Feedback and project: https://lab.gtvgtv.co.il/models/
